Frankenreview: Resident Evil 4 (Wii)

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The famous Resident Evil 4, the game that reinforced Man's belief in survival horror, has been rebuilt for the Wii. And to make it even better, this incarnation is not just a PS2 or GC port, but a lovechild of sorts spawned by the two systems. So I'm extremely glad that somehow—Satanic intervention, surely—I still haven't played the game. Because it only costs $29.99.
Hit the jump to see how RE4 Wii faired in our Frankenreview: every review you could ever want without all the non-organic filler material.






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IGN
...the Wii iteration is based on the initial graphics from the GCN build, not the PS2 one. That means that cut-scenes use the real-time game engine and that the added lighting and water transparency effects from the GameCube version are in the Wii port. In addition, the Wii incarnation boasts the true 16:9 widescreen mode of the PS2 title, which means that it's really a combination - the best of both worlds.
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Gamespy
The reason that the Wii version is the best is because the new control system makes the gameplay more enjoyable. Using both the Wii remote and the nunchuck, players will be able to perform all of the regular moves and attacks from before, only now they can do them in a more sensitive, accurate and pleasing fashion.
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Opposable Thumbs
From the outset, it's apparent that the controls in the game are far from intuitive. As with most Wii titles, you spend the first ten minutes or so fumbling around with the controls, testing the waters and getting your bearings. Unlike the better Wii games, though, the control continues to be a pest for as long as you play....controlling the camera with the analog stick while aiming with the pointer leads to some fairly nauseating moments--especially in close-quarters combat.
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CVG
the pointer calibration here is so sharp you could cut yourself with it...The crosshair visible on-screen doesn't shake (unless you're really scared and can't control your hands, of course) and there's no need to move your whole arm...the result is an effortless and flawless targeting system that does exactly what you demand of it.
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Eurogamer
It's actually possible to quickly wield your knife by just waving the Wiimote, which sounds nice until you try it and it barely registers your wrist action. Which is problematic, because that's the exact motion that you use to reload your weapons, too.
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Opposable Thumbs doesn't offer a numerical review, but if they did, I'm guessing the graph would be more polar. Bottom line: the Wiimote works for some, but not for others. Considering the game's budget price, however, it's worth finding out for yourself. Mark Wilson
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