Before Tuesday, there was no way a MacBook and a MacBook Pro could appear in a single review. Too much separated the two systems, from outer appearance (build materials and backlit keyboard) to inner nitty gritty (graphics processors, etc.). To group the two classes together would have been like simultaneously reviewing a Ford Focus and a Ford Mustang. But the new MacBook and MacBook Pro are far more similar than they are different. From the glass-bezel screen to the front side bus, these computers finally deserve to share the name MacBook. They're brothers, one a pro, the other a vastly accomplished amateur. Here's our verdict, after two days of thorough nonstop testing.
Build
Stylistically, distinguishing the new MacBook from the MacBook Pro is nearly impossible. They are both cut from a single piece of aluminum in what looks to be an identical manner, save for the MB obviously being smaller.
The case is indeed more rigid, flexing less while carrying the notebook one-handed and supporting our wrists better during typing. (The old MBP supported wrists just fine as well, but only because the weight was distributed from the case to the hard drive and optical drive. Carrying it would cause it to give a bit.)
To many MacBook users, the greatest change will be the updated, clickable Multi-Touch trackpad. It's said to be made of glass, but it doesn't look or feel like glass, so don't expect the iPhone's screen to be transplanted below the keyboard. It feels almost the same as the old MBP trackpad, and the finish offers a perfect level of resistance, allowing the finger to slide around easily but not in a skating-on-ice kind of way. As for the clicking, it's the source of mixed feelings for us.
From a design perspective, the clicking allows the trackpad to be sleeker. The joke is that Jobs, long a proponent of single-button mice when most people favor two, has finally gone to zero buttons. From a usage perspective, not much changes. You can drag and drop with one finger by firmly pressing as you move, but there's a better chance you'll still use two fingers like you did with the old trackpad.
The new four-finger gestures, like sliding down for Exposé or sliding right to swap programs, are a win, but it can be awkward to make that four-finger claw while typing. We'd argue that Exposé is such a useful function that we'd like to reassign it to a less awkward three-finger slide, perhaps. Unfortunately, remapping gestures is not an option—boy, would it make a great firmware update.
The screens, too, are deceptively different between the MB and MBP. Both share LED backlighting and the shiny screen coating that can be quite a distraction—a user will find himself staring at his reflection with any decent amount of ambient light. But it's important to note that, beyond the spec-sheet distinction of the 13-inch screen's 1280x800 pixels and the 15-incher's 1440x900, these are not identical LCD technologies in different sizes.
Connecting to an old external screen, however, could be problematic. The DVI port has been replaced by a mini DisplayPort in both new laptops. This is meant to connect directly to the newly minted 24-inch Cinema Display. As for your old monitor, no biggie, if it's 24-inches or larger just use a mini-DisplayPort-to-dual-DVI adapter. The only problem is that this adapter isn't bundled with either laptop, and it'll run $100 on its own. Ouch. If your monitor is less than 24-inches, you can get away with either the regular Mini DisplayPort to VGA or the DVI adapter, which is just $29. We're hoping for an aftermarket solution to this issue ASAP.
In terms of other ports, the MB offers gigabit Ethernet, two USBs, mini DisplayPort, mic and headphone jack. Note the one major omission: FireWire. Even the $1000 plastic MacBook has FireWire, though in truth there isn't a lot of FW support these days beyond professional applications—even new iPhones and iPods have ditched it completely. Upgrading to the MBP gives you all the ports in the MB but adds FireWire 800 and an ExpressCard slot. (FW400 devices need to track down a FW400-to-FW800 cable.) Plus, both new MacBooks have the snazzy battery-life indicator on the side next to the ports.
Operation and Performance
Examine the MB and MBP under the hood, and it quickly becomes apparent that the similarities are more than skin deep. For instance, while the MB starts at 2.0GHz, its processor reaches 2.4GHz in the $1600 configuration. This processor is the exact same one that you'll find in the lower-tier $2000 MBP—including the same 3MB L2 cache and 1066MHz front side bus. In fact, the only MBP to reach a 6MB L2 cache starts at $2,500. In other words, there's not much CPU benefit in that $700 gap between the baseline aluminum MB and the entry-level MBP. Oh, and no matter what you're willing to spend, both the MB and MBP hold a maximum of 4GB of memory.
Next-gen GPUs used to be of consequence for only gamers, but the next generation of OS X, Snow Leopard, promises to use the GPU for lots of subtasks, especially anything math intensive like encoding video. We're already seeing individual apps like those in Adobe's new CS4 making use of the GPU for non-gaming tasks. A faster GPU with the new OS just over the horizon won't just do 3D faster—it'll make your whole computer faster. (More here, here and here.)
To test out the CPU and GPUs, we put the new MacBook, last generation MacBook Pro, the new MacBook Pro with power savings and the new MacBook Pro running at full speed through XBench and Geekbench performance tests.
Still, benefits from the previous generation to this one, or from the MB to MBP are slim, often falling below 5 and 10% even in the limited GPU benchmark tests. The differences are there, sure, but the performance gains between the $1600 MacBook and $2400 MacBook Pro are not astounding.
But benchmark programs can be deceiving with simple tasks that don't take into account how the whole system fits together, especially when we're talking about graphics. So we tested the systems in a real world application that could most accurately judge its GPU power, 3D gaming. We loaded Spore.
Spore demoed on MacBook. 1280x600 resolution, all settings maxed.
Spore demoed on MacBook Pro. 1440x900 resolution, all settings maxed.
Admittedly, Spore may not be the best graphics benchmark as its animations are a bit rough to begin with. Still, the MB has noticeably more pop-ins and seems to be struggling loading complete textures. Then toward the end of the MacBook clip as the ship zooms back to land, the MacBook's integrated graphics, even while rendering the scene at a far lower resolution, can't compete with with the MacBook Pro and its discrete graphics. Unplayable choppiness ensues.
Just for kicks, we ran Spore with the MacBook Pro in "Better Battery Life" mode to see what it would look like on the integrated GPU. Draw your own conclusions, but we still consider the performance a half step above that of the new MacBook—especially as the MBP is running the game in 1440x900 resolution. We'd attribute the performance gains to the slightly faster processor and extra 2GB of RAM.
We'll be testing the GPU more in the future, but where the benchmarks came up short our eyes cannot be fooled. That integrated graphics card just doesn't compete.
Those using Boot Camp should note that whatever power/graphics setting was last used in OSX will be applied to Windows.
But no matter how quickly these laptops are crunching numbers, the great news is, they're doing it with less lap heat. Both the new MB and MBP operate with cooler bottoms than before. Heat seems less likely to pool in the rear of the system now, and that's probably because of the unibody construction: Without rivets, screws or seams, it makes a great half-pound heatsink. This thermal update is critical, since Apple recently recalled a great number of their last-gen notebooks for heat-related video-card failures.
As for battery life, we tested the laptops under identical operation settings playing back an H.264 movie and then a DVD movie. (Screens were set to medium brightness, Wi-Fi on and keyboard backlighting on low.)
So Who Needs The MacBook Pro over the Macbook?
Anyone who requires an ExpressCard, too, will need to spend the extra cash on a MBP. Many 3G peripherals use this slot—and some correct Apple's willful memory-card ignorance by filling it with an SD/MS reader—but there are just as many USB peripherals, so its omission in the MB probably isn't as damning as FireWire's.
And then, of course, there's the group that requires the MacBook Pro's discrete graphics card with a half-gig of dedicated RAM. Large textures and massive Photoshop files require a level of performance that the basic MacBook's integrated graphics, even Nvidia's most boastworthy—just can't replace.
In this regard, we see the line drawn in the sand between the MacBook and the MacBook Pro. Same processors, different graphics and FireWire and ExpressCard only if you pay up.
Through the course of this review, we've focused on what makes the new MacBook different from the new MacBook Pro. We've sifted every detail we could find in what we're sure looks like a lot of nitpicking. So let us make it clear: The new MacBook is our favorite MacBook to date, and the same can be said about the new MacBook Pro. If you respected Apple build quality before, know that the latest unibody construction takes that quality to the next level with systems that are both durable and extremely comfortable to use.
But better still, the people who in the past might have been suckered into paying extra for the MacBook Pro's superior design now have the chance to buy a standard-priced MacBook and still glow with pride. It's not the huge price drop some were hoping for, but it's certainly savings for some.
The class boundary remains, but it's blurrier than ever. [All the New MacBook Details]
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