SCEE game director Tony Buckley has an idea! He of all people knows PSP games haven't really been up to scratch, and he thinks he knows the solution: catering to the handheld's strengths.

It's such a great machine with so much functionality, you've just got to focus on how the games can build on that functionality.
So games need to be wider, and brighter, and need to be over very very quickly? OK, no, he's really talking about stuff like mp3 playback and online capabilities. And he has a point. It's worked for the DS. Best game I've seen thus far on PSP is probably WipEout, which while being pretty great, didn't exactly differentiate itself much from the console versions. OK, it wasn't much different at all. Luke Plunkett
WipEout Pulse interview [CVG]