Today, the British Board of Film Classification, the UK's independent regulator of film, video and gaming, announced that it has rejected both the PS2 and Wii version of Manhunt 2. Manhunt 2 was developed by Rockstar Games and is the sequel to Manhunt, a game that was banned in several different countries and linked to the murder of a 14 year-old boy. With this announced ruling, Manhunt 2 cannot legally be sold anywhere in the United Kingdom. This is the first game to be rejected since Carmageddon in 1997. We just got off the phone with BBFC's Sue Clark, who said, "We took a lot of time in examining Manhunt 2. Banning is not something we take lightly." She added that the regulatory board examines video games closer than its counterparts aboard.
Her remarks echo BBFC Director David Cooke, who stated, "Rejecting a work is a very serious action and one which we do not take lightly. Where possible we try to consider cuts or, in the case of games, modifications which remove the material which contravenes the Board's published Guidelines. In the case of Manhunt 2 this has not been possible. Manhunt 2 is distinguishable from recent high-end video games by its unremitting bleakness and callousness of tone in an overall game context which constantly encourages visceral killing with exceptionally little alleviation or distancing. There is sustained and cumulative casual sadism in the way in which these killings are committed, and encouraged, in the game."
According to BBFC's Sue Clark, five or six examiners played through "several hours of the game." Using cheat codes, they were able to play the "tops of each level." The BBFC was also furnished with a copy of the game's script. These same examiners then produced a report on their findings. The decision to ban Manhunt 2 was then made by a BBFC panel which consisted of Director and the Presidential Team of Sir Quentin Thomas, Lord Taylor of Warwick and Janet Lewis-Jones. Under the terms of the Video Recordings Act the game's distributors have the right to appeal the Board's decision.
This ruling will certainly set a precedent, and Manhunt 2 is unlikely to clear censorship in Germany and Australia. Hit the jump to read Director David Cooke's full statement. Brian Ashcraft

"Rejecting a work is a very serious action and one which we do not take lightly. Where possible we try to consider cuts or, in the case of games, modifications which remove the material which contravenes the Board's published Guidelines. In the case of Manhunt 2 this has not been possible. Manhunt 2 is distinguishable from recent high-end video games by its unremitting bleakness and callousness of tone in an overall game context which constantly encourages visceral killing with exceptionally little alleviation or distancing. There is sustained and cumulative casual sadism in the way in which these killings are committed, and encouraged, in the game. "Although the difference should not be exaggerated the fact of the game's unrelenting focus on stalking and brutal slaying and the sheer lack of alternative pleasures on offer to the gamer, together with the different overall narrative context, contribute towards differentiating this submission from the original Manhunt game. That work was classified '18' in 2003, before the BBFC's recent games research had been undertaken, but was already at the very top end of what the Board judged to be acceptable at that category."
"Against this background, the Board's carefully considered view is that to issue a certificate to Manhunt 2, on either platform, would involve a range of unjustifiable harm risks, to both adults and minors, within the terms of the Video Recordings Act, and accordingly that its availability, even if statutorily confined to adults, would be unacceptable to the public."

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