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  1. #1
    Member myself's Avatar
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    Can someone please explain double Gadgets?

    I see everywhere to run double of each gadget in a Machina deck, but all I ever come up with is dead draws
    I don't think it sucks... it runs a lot smoother with only one set of gadgets though, I'm not really the most serious of player either, I only go to my local tournament

    Monsters

    Machina Fortress x2
    Machina Force x1
    Machina Gearframe x3
    Machina Peacekeeper x1
    Scrap Recycler x1
    Red Gadget x2
    Green Gadget x2
    Yellow Gadget x2
    Card Trooper x1
    Oilman x1
    Cyber Valley x2
    Jinzo x1

    Spell

    Book of Moon x2
    Smashing Ground x1
    Mystical Space Typhoon x1
    Heavy Storm x1
    Lightning Vortex x1
    Solidarity x1
    Limiter Removal x1
    Giant Trunade x1

    Trap

    Solemn Judgement x1
    Waboku x1
    Dust Tornado x1
    Changing Destiny x1
    Call of the Haunted x1
    Dimensional Prison x1
    Starlight Road x1
    Bottomless Trap Hole x2
    Torrential Tribute x1
    Ceasefire x1
    Compulsory Evacuation Device x1
    Dark Bribe x1

  2. #2
    Member hahahaha's Avatar
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    The deck doesnt suck like the others are saying but it can be much better. Try it out like this:

    x3 Machina Fortress
    x3 Machina Gearframe
    x1 Machina Force
    x2 Red Gadget
    x2 Yellow Gadget
    x2 Green Gadget
    x2 Cyber Valley
    x1 Scrap Recycler
    x2 Cyber Dragon
    x2 Jinzo

    Spells=9
    x1 Heavy Storm
    x1 Mystical Space Typhoon
    x1 Giant Trunade
    x2 Solidarity
    x1 Limiter Removal
    x1 Lightning Vortex
    x2 Smashing Ground

    Traps=11
    x1 Solemn Judgement
    x1 Torrential Tribute
    x1 Starlight Road
    x2 Bottomless Trap Hole
    x2 Compulsory Evacuation Device
    x2 Dimensional Prison
    2x Dark Bribe

  3. #3
    Junior Member Ratnbow's Avatar
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    It's only 6 cards.. to be honest your probably getting these dead draws because your deck suck's, post a list plz.


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